Since we launched our free tier, we’ve loved seeing what people build with Chirp. This week we came across Honeyguide, a group of Students on the Android development class at the University of Maryland - a digital guide for museums and galleries using Chirp as a beacon to send information about the artwork to your phone.
Q: Hi Team Honeyguide, can we start by you talking a little bit about yourselves?
A: I am Joseph Antony, a senior at the University of Maryland. Me and a team of 4 others were tasked to "make something cool with Chirp" for a Programming Handheld Systems course. We were comprised of Yinan Chen (Sherry) and Jake Brown who handled much of the Firebase and data storage/retrieval back-end, Theresa Phan who was our dev with an eye for design along with Maria Suplee, and me handling most of the chirp encoding, with all of us putting pieces of the app together to make it all happen.
Q:What are you making with Chirp?
A: We made an app that uses the ability of Chirp to know the very precise location of a user via what chirp is being heard to allow patrons of museums to get the audio tour information they crave about the pieces around them, without them having to get their phones out and scan a qr code or something else that can remove from the experience. The text next to artwork is always limited, with Honeyguide theres a seamless way of getting more information.
We wanted to make the process as immersive as possible by allowing it all to be done in the background.
Q: Did you find Chirp easy to use?
A: Chirp was amazingly easy to use, the SDK in Android was frankly rather enjoyable. We were all wary of going into a semester long project with an SDK of unclear effectiveness and relative youth as this one, but you guys really did a great job, we're amazed at how powerful the SDK is and data over sound as a whole.
Q: What are you working on next?
A: We're currently working on a website to show off the app as well as looking into the cheapest way to get a chirp on to a speaker, so they could be sold en mass to art museums who are attracted to new technology.
Q:What technology do you want to try out?
A: We would love to explore what we could do with a higher bitrate, we want to have our system rely on as little on internet as we possibly can! Currently it is required for downloading all of the content provided by the app (using your firebase guide) but if more of it could be offloaded to a single chirp, then that's less work for both us and the museums.
Q: Where can we find out more about your work?
A: We're in the process of getting a more official website running but in the meantime here is the git site. To try out the app for you can download from that site and follow the instructions on our GitHub. and here's the Youtube demonstration of it in action: